[Table of Contents]

Plasma and Fusion Research

Volume 8, 1201135 (2013)

Rapid Communications


High-Speed Volume Rendering in CAVEs
Yuki YAMAURA, Youhei MASADA and Akira KAGEYAMA
Graduate School of System Informatics, Kobe University, Kobe 657-8501, Japan
(Received 26 July 2013 / Accepted 12 August 2013 / Published 26 September 2013)

Abstract

A high-speed rendering method for three-dimensional animated volume rendering in a CAVE visualization environment is developed. The proposed method accelerates the standard three-dimensional texture-slicing approach to volume rendering by making use of asynchronous data transfer with the pixel buffer object of graphics processors. The method enables stereoscopic animation of volume rendering at five frames per second for scalar data of 5123 grid points in a four-screen CAVE system.


Keywords

data visualization, virtual reality system, volume rendering

DOI: 10.1585/pfr.8.1201135


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This paper may be cited as follows:

Yuki YAMAURA, Youhei MASADA and Akira KAGEYAMA, Plasma Fusion Res. 8, 1201135 (2013).